CMF Mapping For Virtual Objects


Material

Digital-based source by Google Earth

 

Purpose

I explore the limitless visceral images in a virtual environment.

Tool

Photoshop, Keyshot








︎︎︎Navigate digital materials on earth




Materials processing and synthesis:

#1 Exploring the global environment and collecting potential data





#2 Restructure them to create adjustable skin texture mapping










The method of applying digital sources to personalize virtual products and spaces:

Unlike evaluating the feasibility of products in the physical realm, in the digital space, we have the capability to endlessly synthesize data for impressive creations. By utilizing digital assets, such as images from Google Earth or AI-generated content, digital users can personalize their virtual platforms. Specifically, I extracted images of universal physical experiences—nature—from Google Earth and applied them to a virtual product, a 'controller and calculator.' This not only enhances the virtual experience but also helps minimize errors in cognitive information processing and sensory responses that may arise in the interaction between physical and digital spaces.










Experimental process to create materials that stimulate synesthetic experiences:






Archive notes:

This book introduces the infinite possibilities of future digital material experiences by visualizing unique sources. Many digital users can explore a broad range of materials in person, leading to the application of personal creations in their own virtual environment.